Tuesday 13 February 2018

Card Games

Snip Snap Snorem- 52-card deck dealt out between all players- The person to the left of the dealer lays down a card from their hand. The player to the left checks their hand for a card of the same rank and lays it down and says 'snip'. The second matcher shouts 'snap' and the third 'snorem'. - It is wise to play a card that you also have a match for- The first player to get rid of all their cards is the winner. To extend the competitive element of the game, there could be a consequence for not shouting the word or for shouting the word wrong

Snap52-card deck dealt out between all players- A family favourite game- Snap mechanic makes the game interactive and encourages the players to play at a fast pace

Through the Window


Cheat
- 52-card deck dealt out between all players
-  A turn consists of discarding one or more cards face down on the pile, and calling out their rank. 
- Play starts at Ace and continues up through the card rank 
- Cards are discarded face down, you do not have to play the rank you are calling. E.g if it is your turn to discard Sevens, you may actually discard any card or mixture of cards; in particular, if you don't have any Sevens you will be forced to play some other card or cards.
- Any player who suspects that the card(s) discarded by a player do not match the rank called can challenge the play by calling "Cheat!"
- Then the cards played by the challenged player are exposed and one of two things happens:
  1. if they are all of the rank that was called, the challenge is false, and the challenger must pick up the whole discard pile;
  2. if any of the played cards is different from the called rank, the challenge is correct, and the person who played the cards must pick up the whole discard pile.
This game has elements of thought and action process. All players much retain attention so that they do not get called out as a 'cheat'. 

Researching card games has shown that there is a key gap in the market for a verbal game which requires the use of a new, interactive set of playing cards for the modern audience. As the brief requires a reinvention of a traditional game for commercial benefit, the outcome needs to function with a new product. 






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